Vector created in Illustrator based on the Medusa  character of Dota 2

Vector created in Illustrator based on the Medusa character of Dota 2

Tutorial about the creation and import of Destructible Assets from 3Ds Max into CryENGINE 3

Tutorial about the creation and import of Destructible Assets from Max into CryENGINE 3

Tutorial about the creation and import of Destructible Assets from 3Ds Max into CryENGINE 3

Tutorial about the creation and import of Destructible Assets from Max into CryENGINE 3

(WIP) T-Rex sculpted in Mudbox

(WIP) T-Rex sculpted in Mudbox

Bread made in 3Ds Max. High Poly Asset to be used as an Icon for an ARTS game.

Bread made in Max. High Poly Asset to be used as an Icon for an ARTS game.

Almonds made in 3Ds Max. High Poly Asset to be used as an Icon for an ARTS game.

Almonds made in Max. High Poly Asset to be used as an Icon for an ARTS game.

Barley made in 3Ds Max. High Poly Asset to be used as an Icon for an ARTS game.

Barley made in Max. High Poly Asset to be used as an Icon for an ARTS game.

UI/HUD made in Photoshop

UI/HUD made in Photoshop

UI/HUD made in Photoshop

A HUD I made in photoshop, took me lots of hours/days and not the exact result that I wanted. looks like an Iron Man HUD but yeah. Heads-Up Display


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