Animation mentor

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Chris Hirata l Animation & Illustration: Animation Mentor Advanced Body Mechanics: Week1 Animation Sequence, Jump Animation, Animation Mentor, Animation Tips, Principles Of Animation, Learn Animation, Some Drawings, Animation Ideas, Body Mechanics

New term started! Here's a planning for the first shot. I kinda made things too complicated last term, so I'll try to keep things simple and focusing on body mechanics. I'll put some attitude in the character but not much acting this term. It's always better to take a video reference by my self but I'm too scared to jump on the balance beam. XD

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Animation Mentor, How To Draw People, Body Draw, Figure Drawing Tutorial, Human Sketch, Cartoon Body, Animation Storyboard, Person Drawing, Draw People

Week 8. So this week our assignment was to animate a new character 'Ballie' in a basic 'Vanilla' walk. A vanilla walk is basically a no frills walk with no character at all. More or less, just the straight mechanics of what make a basic walk work. This is a 2 week assignment with this week being the blocking phase and next week being the polishing stage. A blocking pass is basically when you go through and set the important keys and breakdowns necessary to establish the action of your shot…

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Royal Animation: June 2010 Animation Mentor, Manga Ideas, 얼굴 드로잉, Draw Manga, Stick Figure Drawing, Gesture Drawing, Animation Reference, Animated Drawings, Character Design Animation

Week 11, only one more week to go and I will have completed my first quarter at Animation Mentor. The animation assignment this week was to finalize and polish the character walk that I blocked out last week. This week it started out really rough until I redid my blocking then everything just fell into place. Igor walk. I really want to do this walk with a torso. I think I will work on that. Week 11 Balance sketches. The assignment was to have the character have more weight on one leg then…

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