Ghibli environment concept art

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a painting of a house in the woods

Made with UE5 Lumen. This is the first time I'm creating a stylised environment. I got very inspired by the style of https://www.artstation.com/artwork/VyqYvX and Stray the game so I did my rendition of a stylised forest. I had many technical problems with this project as my current version of UE5 doesn't work well with foliages but many thanks and shoutout to https://www.artstation.com/ognyan for helping me out with the rendering problems. The environment is from Stylized Village…

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two different views of the same city in one picture and an image of a statue that appears to have been altered

Vincent Barbe shared a detailed breakdown of his organic UE4 scene Giant's End Village: modeling assets and trees in Blender, setting up textures and subtle animation, working on the storytelling aspect, and more.

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an anime landscape with green grass, rocks and blue sky in the distance is shown

Hey, I've finally finished my most ambitious personnal project ! I wanted to mix my love for Studio Ghibli and Magic the gathering. The goal was making all the Basic lands of MTG with a common shape language such as "rocks arch" and the Ghibli touch. Hope to work for Magic one day... and Studio Ghibli of course :) Here is the Plains, hope you like it.

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Ghibli Environment, Secret World Of Arrietty Scenery, Ghibli Environment Art, Studio Ghibli Environment Art, Ghibli Artwork Landscape, Studio Ghibli Art, Aesthetic Japan, Ghibli Art, Fantasy Art Landscapes

Just some practice paintings, trying to relax and learn a little bit about painting foliage effectively. Looking at Ghibli/animation background work for reference on style and execution. Added some timelapse videos for anyone curious.

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