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Ghibli environment concept art
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Made with UE5 Lumen. This is the first time I'm creating a stylised environment. I got very inspired by the style of https://www.artstation.com/artwork/VyqYvX and Stray the game so I did my rendition of a stylised forest. I had many technical problems with this project as my current version of UE5 doesn't work well with foliages but many thanks and shoutout to https://www.artstation.com/ognyan for helping me out with the rendering problems. The environment is from Stylized Village…
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( free art resource ) brush ibispainx by iris yang(fb)
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Watercolor
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Vincent Barbe shared a detailed breakdown of his organic UE4 scene Giant's End Village: modeling assets and trees in Blender, setting up textures and subtle animation, working on the storytelling aspect, and more.
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Environment sketches
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Hey, I've finally finished my most ambitious personnal project ! I wanted to mix my love for Studio Ghibli and Magic the gathering. The goal was making all the Basic lands of MTG with a common shape language such as "rocks arch" and the Ghibli touch. Hope to work for Magic one day... and Studio Ghibli of course :) Here is the Plains, hope you like it.
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ArtStation - sketchs
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“Decided to go outside of my confort zone with some stylized work inspired by Ghibli scenes and Bulgarian folklore :) https://t.co/qNMCDRwgV1 #UE5 @UnrealEngine @Substance3D”
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Just some practice paintings, trying to relax and learn a little bit about painting foliage effectively. Looking at Ghibli/animation background work for reference on style and execution. Added some timelapse videos for anyone curious.
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