Character TopologyLowpoly CharacterLow Poly CharactersCharacter Modelling3d TopologyHuman Model3d TemplatesModeling Reference3d AnatomyNew to Modeling: Semi-low poly Character ModelHello, I'm new to modeling and tried my hand at a human for once.563
Character Topology3d Topology3d Anatomy3d Reference3d SculptingLow Poly Models3d TutorialModel LooksAnatomy ReferencesDevkumar3d: I will make retopology of your characters and props with uv map for $50 on fiverr.comFiverr freelancer will provide Character Modeling services and make retopology of your characters and props with uv map within 5 days565
Retopology ReferenceBody ModelingCharacter Topology3d PolygonMale BaseCharacter ModellingLowpoly 3dMaya ModelingKeep PracticingLooking up tutorials and trying to figure out how to make good topology to make low poly, but detailed clothing in the future. It's a doozy to practice, but I'll keep practicing!Plurk by Walton - 42 response(s)324
Head TopologyBody ModelingCharacter TopologyFace ModelingFace TopologyCharacter ModellingMaya Modeling3d Topology3d AnatomyTopology experiment.Hi folks, been ages since i’ve posted anything, i’ve spent the last year trying out lots of different software and have come to the conclusion that i want to create a zbrush only workflow. This is just an experiment tryi…133
Hardsurface TopologyBlender RetopologyRetopology Reference3d Max TutorialBlender Character ModelingMaya ModelingBlender Tips3d TopologyModelling TipsHardsurface Topology1.3k
Lowpoly Character3d PracticeBlender Character ModelingBlender Character3d TopologyBlender TipsLow Poly CharacterBlender Models3d ReferenceLowpoly Character924
3d Shoes ModelingShoes ModelingDesigner Profile PortfolioCharacter Topology3d Modeling Ideas3d Shoes3d TopologyTechnical ArtistZbrush CharacterZIO - Character Creation Breakdown - Hernan AresZIO - Character Creation Breakdown - Hernan Ares | #3dmodels #3dprinting #3dcharacter34
Frown WrinklesCharacter TopologyFace Topology3d Topology3d AnatomyCharacter Design TutorialArmor DrawingPolygon Modeling3d PortraitFrown WrinklesBrian Lai on Instagram: "TOPOLOGY! In this Thanos model I had to re-create the topology to fit his onion chin. It is way too big and using normal base mesh won’t get the onion look good. The rest stays the same, not only following the contour but respect how facial skin moves, stretch, and compress. bad topology causes bad rig. For example, you can see I added some lines for the forehead and frown wrinkles. Without those extra lines you won’t be able to sculpt wrinkle if there’s any…374
Prop ModelingFace TopologyBlender Character ModelingBlender Character3d Topology3d KarakterBlender IdeasCharacter AnatomyLow Poly CharacterMarkus Tessmann figure modellingBox Body203
Maya TopologyTopology Hard SurfaceMaya 3d Modeling TutorialsBlender TopologyTopology Optimization3d Max TutorialFace TopologyZbrush TipsBlender Character ModelingMaya Topology2.2k