Jungle tent

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🏕️✨ Escape to a Luxurious Glamping Oasis✨🌅 Imagine yourself in a beautiful natural haven, surrounded by cozy bell tents and elegant safari-style tents, each uniquely designed for comfort and style. With mountains in the distance and a golden sunset casting a warm glow, this is the ultimate outdoor retreat. 🌄💫 Every detail has been thoughtfully crafted—from rustic wooden furniture and soft bedding to gentle lighting that brings a sense of tranquility to the scene. It’s the perfect blend of l... Glamping Tent Set Up, Glamping Tents Ideas, Camp Set Up, Camping Shelter Ideas, Glamping Honeymoon, Luxury Campsite, Juice Counter, Camping Landscape, Gentle Lighting

🏕️✨ Escape to a Luxurious Glamping Oasis✨🌅 Imagine yourself in a beautiful natural haven, surrounded by cozy bell tents and elegant safari-style tents, each uniquely designed for comfort and style. With mountains in the distance and a golden sunset casting a warm glow, this is the ultimate outdoor retreat. 🌄💫 Every detail has been thoughtfully crafted—from rustic wooden furniture and soft bedding to gentle lighting that brings a sense of tranquility to the scene. It’s the perfect blend…

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Embark on your #WeekendAdventure with Axel Loreman’s “Forest Camp,” a #realtime #campsite scene made using #SpeedTree, #Maya, #ZBrush, #SubstanceDesigner, #SubstancePainter, #UnrealEngine, and #Photoshop.  #ArtistSpotlight #Environment #Landscape #River #Tree #Vegetation #Foliage #Nature #GetOut #Allegorithmic #UE4 #3D #Render #Adobe #Pixelogic #Autodesk #Forest #GameArt #Camping Earthy Wallpapers, Mundo Hippie, Camping Images, Camping Vibes, Forest Camp, Camping Inspiration, Camping Photography, Camping Aesthetic, Camping Places

I started this scene becuase I wanted to learn more about creating foliage and shaders in UE4. I also took the chance to experiment with and learn speedtree to create the trees for the environment. The foliage is modelled in Maya and/or Zbrush and then baked down to planes as well as textured in Substance Designer. Designer was also used to create the tiling ground materials and the texture used for the rocks.

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