An upcoming puzzle/platform video game from indie game development studio Monsters
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From the opening scene of Hybris, a third person exploration puzzle game.
Stranded on a boat in the lake.
Sun is setting, clock is ticking backwards.
Parents fighting, another difficult night
Trying to survive in the forest
Kevin solving a puzzle in Hybris
Whispers in the dark.
Pulling a carcass in Hybris, gross moment.
The forest scene in Hybris, our upcoming psychological platform-puzzle thriller.
First gameplay screen from Hybris. Graphics are still in alpha version and should improve in quality.
Hybris, a psychological puzzle platform thriller. Coming in the first half of 2014 for PC, Mac and Linux
PSN Returning To South korea
Media claims kids can't distinguish real life from video games....and uses Assassin's Creed screenshot to report on Damascus. This is reminiscent of Jean Baudrillard's discussion of Hyperreality. [follow this link to find a bundle of videos and analyses related to the sociological study of the media: http://www.thesociologicalcinema.com/1/category/media/1.html]