Orestes Kordonias

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Orestes Kordonias
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As part of The Mill's partnership with AICP, The Mill Design and Emerging Technology teams broke the boundaries of traditional motion graphics and design by…

As part of The Mill's partnership with AICP, The Mill Design and Emerging Technology teams broke the boundaries of traditional motion graphics and design by…

In this short tutorial, we'll look at modifying keyframe animation at SOP level with CHOPs in two different ways to get a more organic looking animation using…

In this short tutorial, we'll look at modifying keyframe animation at SOP level with CHOPs in two different ways to get a more organic looking animation using…

Houdini - The Rayed: Redemption [scene file] on Vimeo

[hiplc] Houdini - The Rayed: Redemption [scene file] on Vimeo

[hipnc] Particles advected (via VDB point advect) by velocity generated with a smoke sim (Smoke Solver). Used Wedge to rendere 10 different versions.  Used Nuke Particles to instance the different versions.  ~2,5M Particles per instance (200 frames sequences) ~10 minutes smoke sim time (200 frames) ~10 minutes particles advection sim time (200 frames) ~1 hour render (for 200 frames)  ~2 days of work

Particles advected (via VDB point advect) by velocity generated with a smoke sim (Smoke Solver). Used Wedge to rendere 10 different versions. Used Nuke Particles…

This is "Custom velocity for PyroFX In Houdini" by Berika Lobzhanidze on Vimeo, the home for high quality videos and the people who love them.

maelstrom sop field(houdini漩涡制作)

maelstrom sop field(houdini漩涡制作)

Here is the HIP file if you are interested https://drive.google.com/open?id=0B7KDh30VtRsJcVNQTDVYVElhSE0

Here is the HIP file if you are interested https://drive.google.com/open?id=0B7KDh30VtRsJcVNQTDVYVElhSE0

An introduction to the VEX context in Houdini. In this video VEX operators are used to build two new SOP nodes.

An introduction to the VEX context in Houdini. In this video VEX operators are used to build two new SOP nodes.

Houdini attributes into Canvas using the Fabric Deformer node

Houdini attributes into Canvas using the Fabric Deformer node

Client: vivo Production: Split digtal Creation / Direction : Rimble 林云山 Design / Motion Design: Zaoeyo 曾潇霖 / Jason 王玉浩/ Rimble 林云山 Phone Modeling:Klin Music/Sound…

Client: vivo Production: Split digtal Creation / Direction : Rimble 林云山 Design / Motion Design: Zaoeyo 曾潇霖 / Jason 王玉浩/ Rimble 林云山 Phone Modeling:Klin Music/Sound…

Control your Arrays with Modulo | Houdini VEX Quickies - YouTube

Control your Arrays with Modulo | Houdini VEX Quickies - YouTube

(1) HOUDINI Procedural Carrot Slicing - YouTube

(1) HOUDINI Procedural Carrot Slicing - YouTube

In this tutorial we are going to create a nice particle effect, using the deformation data of the ripple solver as a source to create a wavy particle emission. …

In this tutorial we are going to create a nice particle effect, using the deformation data of the ripple solver as a source to create a wavy particle emission. …

This is a simple tutorial on how to convert excel data into an animated line graph or a bar graph in Houdini. The second part of this video will look into creating…

This is a simple tutorial on how to convert excel data into an animated line graph or a bar graph in Houdini. The second part of this video will look into creating…

This video will show how to simulate the look of a vibrating speaker diaphragm by using Motion FX inside Houdini. We use a lattice to isolate and move the speaker…

This video will show how to simulate the look of a vibrating speaker diaphragm by using Motion FX inside Houdini. We use a lattice to isolate and move the speaker…